Hi there. I'm the Cat in GigaCat.
Gig posted a fair bit about the advantages and disadvantages of being on either side of the coast. And it's true that if you are looking for a game industry job with an established game developer, West is probably where you want to be.
But for a small independent team working on a game I really don't think it matters where you are. I'm with 37 signals on this one.
Gig and I work from opposite sides of the continent. Our 'virtual office' consists of the following:
- Google Talk (free) is our video conferencing software
- A shared Google Docs Presentation (free) serves as our white board
- A private Github account (some dollars a month) serves as our code repository, task tracker, and wiki
What we realized is that if we really want to work on a game, we should stop worrying about what coast we are on. We should stop thinking about making a game and just start making one.
Go download the free Corona SDK and jam on the example source codes. Even if you are not a seasoned programmer, if a 14 year old can do it, you can certainly teach yourself to do it.
Gig, you might be interested in Eric Ries's talk this Wednesday at Columbia:
ReplyDeletehttp://eric-reis-columbia.eventbrite.com/
He is the "lean startup" guy, he blogs at http://www.startuplessonslearned.com/
While it's not about gaming, there are a number of things he talks about that can be applied to games.